The atmosphere of the first title has always been a favorite, and one that they were never able to duplicate, at least not wholly. The remake brought it back while slipping in new elements that made it creepier. Take Lisa Trevor for example, finding out the history behind that monstrosity sent chills down me.
The feeling of isolation is kept throughout. Raccoon City is devoid of life (but filled with unlife!) in 2 and Nemesis, and in C:V you are on an island with few living survivors.
For me I think it's the being in a place that's been around a long time. For some reason it really adds to the depth of the overall atmosphere. The first game had an entire mansion. The second game and nemesis had the old police station, which was a museum at one point if memory serves. In C:V the mansion section gave that feeling and thus was my favorite bit, like visiting an old friend.
The three games that came after the first never truly felt the same. They were by no means bad, but the only thing to truly get better was the voice acting. I will say that even though the big badass monster at the end bit became clichéd, it was always done well; Nemesis being the odd one out (…well sorta). I love Nemesis, I really do, but these days I think of the potential they had to make him more terrifying than he we was. Mr. X still wins for most badass/most terrifying.
The REmake was an awesome addition that was lovingly put together and when they decided to update it again with HD textures, resolution and framerate, my arms were wide open. I hope the rumors are true and RE2 is being given the same treatment finally, I am very much looking forward to that.
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The feeling of isolation is kept throughout. Raccoon City is devoid of life (but filled with unlife!) in 2 and Nemesis, and in C:V you are on an island with few living survivors.
For me I think it's the being in a place that's been around a long time. For some reason it really adds to the depth of the overall atmosphere. The first game had an entire mansion. The second game and nemesis had the old police station, which was a museum at one point if memory serves. In C:V the mansion section gave that feeling and thus was my favorite bit, like visiting an old friend.
The three games that came after the first never truly felt the same. They were by no means bad, but the only thing to truly get better was the voice acting. I will say that even though the big badass monster at the end bit became clichéd, it was always done well; Nemesis being the odd one out (…well sorta). I love Nemesis, I really do, but these days I think of the potential they had to make him more terrifying than he we was. Mr. X still wins for most badass/most terrifying.
The REmake was an awesome addition that was lovingly put together and when they decided to update it again with HD textures, resolution and framerate, my arms were wide open. I hope the rumors are true and RE2 is being given the same treatment finally, I am very much looking forward to that.